gra2   quiz


                         First and early sessions – Trust building games:

Even with a small group icebreakers help participants relax and get ready to participate. Icebreaker games can introduce group members to each other, help them know each other better, and create a fun and relaxed atmosphere. These 6 Wellbean icebreakers are chosen for the start of Wellbeing groups with a max of 10 children. You need little preparation except pen and paper and a beanbag.



  • Suitable for – all ages, just have Wellbean beanbags or soft toys ready.
  • Have the group “line up in a circle” and listen to all names and remember to use each other’s name throughout the game.
  • Go Around the circle and have each participant say their first name, using people’s names demonstrates a basic respect for each other.
  • Teacher then chooses someone across the circle and says their name making eye contact tossing the beanbag gently to them.
  • The object is to have the person successfully catch the beanbag so easy underhanded tosses are the best. Remember whom you toss the beanbag to because you always throw to that same person.
  • Once the pattern has been established, begin the exercise by calling someone’s name and throwing a beanbag underhand to that person. Tell the group to throw underhand throughout the exercise.
  • While the first bag is making its way around the circle, tell the group that you are going to start adding more bags. Remind them that it is important to continue calling names.
  • Start throwing out more beanbags. By varying the number of bags you can make the exercise more manageable or more overwhelming, depending on the needs of the group and the issue(s) involved.
  • Note that when someone drops or fails to catch a bag, they just pick up the bag and continue.
  • When you are ready to end the exercise, hold the beanbags as they come back to you, rather than sending them around the circle again.
  • After a couple of rounds add more beanbags into the mix.
  • Continue until you have 3 to 6 beanbags going around, it is fun to add other harmless props to the mix like nerf balls, scarves, stuffed toys etc.


  • Have pens and paper to hand in case some members want to write their answer down to figure it out.
  • Suitable for – older Wellbeing groups with good literacy skills.

This icebreaker helps the children to get to know a little bit more about each other. My Name Means requires the Wellbeing Group to come up with words describing themselves. Each child can do so by creating a phrase where each word begins with a letter of their first name used in order. For example, Thomas might say, “My name is Thomas and I am Terrific, happy, outgoing, Man Utd fan, artistic and strong.



  • Divide your Wellbeing group into pairs, one of whom will be the Director and one the Artist.
  • Each Director is given a simple drawing and told not to reveal it to their Artist partner, who receives a blank piece of paper and a pencil.
  • Directors are to give directions on how to duplicate the drawing using only verbal instructions.
  • The Artists cannot ask any questions – or you can allow them to ask only questions with yes or no answers.
  • When all partners are finished, compare the drawings, and see who has the closest representation.


  • Story telling is a perfect way to break the ice in a Wellbeing group. The stories can be funny and surprising creating a fun atmosphere. This promotes group formation and bonding.
  • A benefit of this game like most of the start-up icebreakers is that story telling needs no advance preparation just pen and paper.
  • For this Wellbeing icebreaker, have group sit in a circle.
  • A fun get-to-know-you icebreaker game to encourage creativity.
  • Begin the game by getting Wellbeing group to sit in a circle.
  • Ask each child to say what he or she would be and why if they were a:
You can also use any other group you can come up with!!


  • A piece of fruit
  • An historical figure
  • A household object
  • A cartoon character
  • A cat
  • A tree Examples of possible answers:
  • I would be a strawberry, because I am sweet and love to wear red.
  • I would be Hercules because I like being fit and strong.
  • I would be a whisk, as I like to stir things up.
  • I would be Spongebob because I love the sea.
  • I would be a cat because I’d like to see in the dark
  • I’d be an Oak so I could live for 100’s of years.
Why? Because…


  • Have participants sit in a circle and give each two pieces of paper and a pen or pencil.
  • Each person writes a “Why?” question and a “Because . . .” answer – the two do not need to be related – and folds their two papers.
  • Collect all the papers, put the “Why?” papers in one basket or bag and the “Because . . .” in another.
  • Randomly draw one question and one answer. Read them and laugh!


  1. Give each member of your Wellbeing group three pieces of paper, and a pen or pencil.
  2. Tell them to write down the name of a person, place, or thing on each and fold the paper in half.
  3. Collect the slips of paper, put them in a bag, or box and shake around.
  4. The leader or host begins the story by randomly drawing a piece of paper and using the word in the first sentence of the story.
  5. Pass the papers around the circle, with each person drawing a paper and adding to the story, with only ten seconds to do so.
  6. Keep going as long as the papers last. The stories usually turn out very strange random and funny.








Click here to download icebreakers and game ideas.